Best Programming Books of January 2016
It’s almost the end of January! Time flies when you’re having fun :-) Here are the best programming books of January 2016. With the “Best Programming Books of” series we try to inform you about the most popular programming and IT books of the current month. Also, we compared this list to the list of the previous month. As you can see, there are seven(!) newcomers this month! Time to catch up!
- Cracking the Coding Interview, 6th Edition: 189 Programming Questions and Solutions
I’ve been through this as a candidate and as an interviewer. You can tell that the questions are really based on Gayles experiences in tech interviews, the questions aren’t pulled out of computer science textbooks: they reflect what’s truly being asked at the top companies, so that you can be as prepared as possible. What I like about this book is that it gives you great hints on how to solve each of the 189 questions. And last but not least, it has comprehensive details on what makes a good interview question and hiring process.
- HTML and CSS: Design and Build Websites
- Learning to make your own website in HTML/CSS is getting more and more popular. Many books teaching HTML and CSS could be quite dry and only written for those who want to become programmers, which is why this book takes an entirely new approach. It will make you wish other technical topics were presented in such a simple, attractive and engaging way!
- (new) The C Programming Language
This second edition has been completely rewritten with additional examples and problem sets to clarify the implementation of difficult language constructs. This book includes detailed coverage of the C language plus the official C language reference manual for at-a-glance help with syntax notation, declarations, ANSI changes, scope rules, and the list goes on and on. Unlike many of the 1,000 page books stuffed with CD-ROMs that have become popular, this volume is concise and powerful (if somewhat dangerous) — like C itself.
- (new) Starting Out with C++ from Control Structures to Objects (8th Edition)
This book is intended for either a one-semester accelerated introductory course or a traditional two-semester sequence covering C++ programming. It is also suitable for readers interested in a comprehensive introduction to C++ programming. s accessible, step-by-step presentation helps beginning students understand the important details necessary to become skilled programmers at an introductory level. Support Instructors and Students: Student and instructor resources are available to expand on the topics presented in the text.
- (new) Web Development and Design Foundations with HTML5 (7th Edition)
- (new) Introduction to Algorithms, 3rd Edition
The book covers a broad range of algorithms in-depth, yet makes their design and analysis accessible to all levels of readers. The algorithms are described in English and in a pseudocode designed to be readable by anyone who has done a little programming. The first edition became a widely used text in universities worldwide as well as the standard reference for professionals. The second edition featured new chapters on the role of algorithms, probabilistic analysis and randomized algorithms, and linear programming. As of the third edition, this textbook is published exclusively by the MIT Press.
- Programming Arduino Getting Started with Sketches
“Programming Arduino: Getting Started with Sketches” helps you understand the software side of Arduino and explains how to write well-crafted Sketches (the name given to Arduino programs) using the C language of Arduino. This practical guide offers an un-intimidating, concise approach for non-programmers that will get you up and running right away.
- (new) Starting Out with Python (3rd Edition)
Just like ‘Starting out with C++’, this book is intended for a one-semester introductory programming course for students with limited programming experience. Evenly paced, accessible coverage introduces students to the basics of programming and prepares them to transition into more complicated languages. With the knowledge acquired using Python, students gain confidence in their skills and learn to recognize the logic behind developing high-quality programs.
- (new) Adobe Photoshop CC Classroom in a Book (2015 release)
The 14 project-based lessons in this book show users step-by-step the key techniques for working in Photoshop and how to manipulate images, edit motion-based content, and create image composites. Learn to easily reuse design assets and share them with your team using Creative Cloud libraries with Linked Smart Objects, and instantly modify duplicated content using the enhanced Content Aware Move tool. Design screens more efficiently for the range of display sizes across desktop and mobile devices using multiple Artboards, test them on actual hardware using Device Preview, and generate output using the iteration-friendly Export Assets workflow. As always with the Classroom in a Book, Instructor Notes are available for teachers to download.
- (new) Intro to Java Programming, Comprehensive Version (10th Edition)
Comprehensive coverage of Java and programming make this a useful reference for beginning programmers and IT professionals. Daniel Liang teaches concepts of problem-solving and object-oriented programming using a fundamentals-first approach. Beginning programmers learn critical problem-solving techniques then move on to grasp the key concepts of object-oriented, GUI programming, advanced GUI and Web programming using Java. The Most Extensive Instructor and Student Support Package Available: The author maintains a website at www.pearsonhighered.com/liang that includes multiple interactive resources.
What do you think if this month’s list? Have you read any of these books?